Mostrando entradas con la etiqueta video game leagues. Mostrar todas las entradas
Mostrando entradas con la etiqueta video game leagues. Mostrar todas las entradas

viernes, 19 de noviembre de 2010

XBox 360 League - The Companies Organizations And Games

Video game leagues have grown in popularity over the last decade and have now become fully-fledged tournaments and competitions with vast numbers of prizes, both in item and monetary form. In some countries, gaming tournaments are amongst the primary forms of entertainment and large sums of money are not only given to the winners, but placed in bets as well. It's become a lucrative business and it's a chance for many individuals who think they have the skills to perform against some of the best players in the world. There are dozens of leagues for different kinds of gaming, such as PC-only or an Xbox 360 league. Some mix and match platforms, hosting only the latest or most competitive games to truly distinguish the champions.

MLG

Founded in 2002, it's the foremost in video gaming leagues. It provides annual tournaments for people to compete in, usually with six major games. The most recent of the Halo series is always present with the latest tournament using Halo 3 and Halo: Reach. Furthermore, if the game is not exclusive to a single console, but instead present on at least the PS3 and any other one, the PS3 version will always be used. The tournaments take place both online and offline, with many live events held all over the world. However, these live events sometimes only apply to specific games, consoles or players.

The Games

Halo is the mainstay of many gaming leagues and the MLG is no exception. It provides close-quarter maps and large maps, both of which focus on twitch-based gameplay and either free-for-all matches or objective-based ones. This allows Halo to be one of the most flexible games in the tournaments and along with its massive player-base, it's perfect for most gaming leagues. Call of Duty has also seen tremendous hikes in popularity over the past few years. While the current generation of Modern Warfare 2 is soon to be ousted by Black Ops, the original Modern Warfare saw its own use within many major console gaming leagues. As they all provide high-quality gameplay and are FPSs, they're a perfect complement to the Halo series. It's likely Black Ops will replace Modern Warfare 2 in the next leagues. Strictly an Xbox 360 series, Gears of War takes a detour from the usual first-person shooter genre and instead provides brilliant third-person cover-based shooting. With both Gears of War and Gears of War 2 providing a lot of support for team-play as well as mass free-for-alls, it's a tremendously competitive game and serves as a primary game each year.

Cheating

The rules of any video game league are not unlike sports leagues. Cheating, however, is a very subjective system for video games. While obvious cheating such as manipulating the game to provide an advantage will clearly result in an immediate disqualification, there are other types that occupy a grey area. Some controllers, for example, provide macro buttons that allow the player to simply press the button once and it will play out a prearranged combination of buttons at any speed the player wishes. This provides an inhuman advantage, but is hard to monitor and can be considered cheating in some courts.

jueves, 18 de noviembre de 2010

Video Game Leagues, The Main Unions, Competition And Rules

It's become a fantastically popular dream to become a member of a professional gaming league. It allows you to play your favorite games at the toughest opponents and potentially make a good profit from doing so. Living your life playing games is somewhat of a Utopian fantasy for many, but outside of the savvy fans, there is little information in circulation. To gain some understanding about the video game leagues, you need to consider many different aspects of it. There is practically a league for every console and every one contains numerous games. For the most popular ones, there is usually an entire league dedicated to them and the participants might sometimes take part as individuals or as parts of teams.

The Main Leagues

There are several major leagues that dominate the world of competitive gaming. The first is the Cyberathlete Professional League (CPL) has been around for six years and has awarded over three million dollars worth of prizes. It primarily focuses on the first-person shooter (FPS) games and is a venerable option. The World Cyber Games (WCG) provide annual events with tremendous amounts of money varying between four-hundred thousand and five-hundred thousand dollars. They provide dozens of gaming genres from strategies to FPSs. The Pro Gaming League (PGL) also stands with the larger leagues and focuses on the console gaming sector, though offering less prize money.

Competing

Generally, the leagues all have reigning champions who are teams or individuals whom have won the previous events. These champions are then challenged by amateur players and teams who have entered the league, usually paying a fee to do so. From here on out, it's a very standard competition, where the the amateurs fight amongst themselves until only the best remain, then they're pitted against the champions. There are variants amongst each league, such as the champions also competing within the tiers instead of facing only the winners. These new or retaining champions are then awarded the prizes or prize money. The prizes are generally items of considerable worth, such as graphics cards, consoles or computers. The following year will see the champions coming back to defend their title.

Cheating

Cheating is a serious issue as with any major sport. Unlike other sports though, gaming makes cheating a lot easier as there are practically thousands of ways to manipulate a game into making it easier for the player. Some may utilize 3rd party programs, while others might exploit game glitches to provide themselves with an advantage. To combat such irregular methods of play, referees and judges are sometimes present to supervise players. Hardware has also come under flak, as it can provide players with the ability to do more than they're normally capable of. For example, some controllers provide a macro button, which, when pressed, pressed a series or combination of buttons, preventing the need for the player to do so. This translates as the player performing tasks usually impossible.